Step 14/25 · CFOP

OLL: fish and knight moves

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Four fish shapes and four knight moves.

Goal

Make the whole top yellow when you see a fish or a knight move.

How to recognize it

Fish: two neighboring yellow edges and one or two yellow corners. Knight move: a yellow line through the center and one yellow corner off to the side, like a chess knight.

How to hold the cube

White face on the bottom, first two layers done. Each shape's grip is shown under the controls. Turn U to line the shape up.

The main idea

All four knight moves have a horizontal line. Check where the yellow corner is and how many front stickers are yellow to pick the shape.

Check before moving on

The whole top is yellow, and the first two layers are still done.

Next lesson

Go to OLL: big L shapes.

Step 1 / 11

R: Right face: turn 90°, front face goes up

The back edge, left edge and front right corner are yellow. The front shows yellow at its left corner and middle.

Hold the two yellow edges at the back and left.

Step 1 of 11: R. Right face: turn 90°, front face goes up